Its still G Unit Ver1's World about games, music, and whatever else I'm thinking about.
Sunday, April 20, 2008
Tekken 6 Tournament at Super Arcade
Unfortunately, I wasn't there to witness the craziness of a Tekken 6 tourney in Super Arcade at Walnut yesterday, but thanks to YouTube user SuperArcadeBox, u can watch the matches that took place. Even if I showed up there and entered, I would likely get my ass whooped so it was better to watch anyway since I have faced most of the guys that are in it and they're pretty good. Here's one of many that took place.
Saturday, April 19, 2008
Speed Runs!!! The DMC4 Edition
Speed Demos Archive has finally put up a speed run for Devil May Cry 4 which is beaten in about 98 minutes. I'm currently downloading it now, and I can tell that usually DMC speedruns are nuts due to skill and luck. Maybe this run will make me play the game again, since I started Son of Sparda difficulty, but never bothered to finish it. Plus, if I play DMC4 now, I'll just play Bloody Palace to stock up on more Proud Souls considering my average is at Level 20, which is Berial. I'm also curious that Capcom is still considering downloadable content of some kind at this point, but it is likely that they are not thinking about it.If u haven't checked out Speed Demos Archive yet, check out all the other speed runs they have up for download with such favorites like Super Mario Bros., Super Metroid, Metroid Prime, and more.
Time to Jump on the Bourne Conspiracy Hype Train
I have to admit that the Bourne movies are on my pile of shame list since I never seen them yet. After watching this week's GameTrailers TV episode featuring The Bourne Conspiracy, maybe I should jump to the hype train of being an awesome license-based game. Just watching it in action feels like watching the movies of all the hand-in-hand combat with that intensity. Good thing there's a demo coming out on May 5 for a chance to try out this awesomeness. Then again, I'm worried that watching all those counters in the hand-to-hand combat would get a totally different reaction than playing it myself. Here's the latest trailer if you're thinking on jumping on the hype train towards its June release.
Friday, April 18, 2008
Sega's Iron Man game needs the Proton Cannon... Demo Impressions
I played the Iron Man demo today, which is up on Xbox Live Marketplace now and after two run-throughs (the demo is timed), the gameplay is not that deep as I thought it would be. First of all, the demo is timed, which is nine minutes to destroy tanks, helicopters, turrets, and crates as Iron Man. I have a feeling the final game's objectives will be more variations of what I played in this demo, which seems repetitive to me. All you do in the demo is fly, hover, and shoot, and repeat at what I mentioned. Occasionally, you can use the Uni Beam attack with the right bumper to take out tougher sets of enemies, but it takes time to set it up and leaves you wide open for to be hit. As seen in the demo trailer, you can use enemy vehicles to your advantage back at them, but nailing it in action seems sketchy and wonky to do. Quite simply, the overall controls for Iron Man feels really sketchy. Hovering and flying seemed confusing at first, but you will notice the differences after some play-throughs. Once you nail the flying controls, it makes you think you're freaking Iron Man flying at supersonic speeds boosting around, but I am worried after the playing the demo is that the combat doesn't make you feel like you are Iron Man especially when he is a high-tier beast in Marvel vs. Capcom 2 with Proton Cannons, Smart Bombs, Repulsor Blasts, and Infinite combos.The graphics are at least the only good thing I can say about Sega's Iron Man game. At least Iron Man himself looks good and sharp, but the backgrounds can be somewhat dull in the final game (that's a prediction). The voice-overs also seem half-assed like most games based on movies with no emotion coming out of it from Tony Stark and your computer friend. Before jumping into action, there are some customization / RPG elements which is your basic spend money on upgrades ordeal. Even on Easy and Normal, the computer A.I. does not really put up a fight with your health being rechargeable quickly and a matter of avoiding missiles.
The Iron Man demo feels like target practice as Iron Man with its auto-aiming system. The controls feel sketchy for both movement and combat. I wished he had more of a move list or other available weapons in the demo (maybe there's more in the final cut) other than a normal blast, Uni Beam, and melee when close. Graphically, it looks good and shiny as well as having the effortless voice overs as seen in other movie licensed games. In the end, Iron Man might as well be just another crappy licensed movie game that feels rushed to coincide with the movie itself on May 2nd. Then again, everyone will be playing Grand Theft Auto IV, but this Iron Man game can be a decent rental at best if you're a fan.
Thursday, April 17, 2008
Okay the world is coming to an end... MK vs. DC
I thought I was going to the end the night with my last post, but this is just totally crazy.This seems like the worst kept secret yet, but Mortal Kombat vs. DC Comics seems official according this poster even though the url there doesn't work for now. More details will surface tomorrow or in a matter of hours, but for now, this is nuts...
UPDATE - Here's the announcement trailer with some gameplay revealed as Ed Boon mentions "Klose Kombat" and "Freefall Kombat" as some of the new features to the fighting. Then again, this is still crazy stuff.
Clip of the Night (4/17/08) - The "death" of the new ECW??
I didn't watch ECW this week, but I was aware of the announcement of Joey Styles heading up WWE's website instead doing his ECW announcing thing. Sucks for Tazz, with his replacement being the horrible Mike Adamle. If Vince really wanted to kill the new ECW, this seems to be the solution with his abysmal announcing as shown in this clip.
More Good Times with Rob & Big
Here is some more of my favorite moments in the best MTV show that came to an end two days ago, Rob & Big.
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