Thursday, February 19, 2009

Music Video Roundup for 2/19/09

I haven't really done this in a month I think, but here's the latest music videos I have been blasting. (Also seen previously in my Twitter)




"Welcome to Heartbreak" by Kanye West feat. Kid Cudi (Sort of an official music video, but not really since "Amazing" is still Kanye's next single.)



"Dead & Gone" by T.I. feat. Justin Timberlake (Perhaps the hottest song out on the radio now)



"Day & Nite" (Crookers Remix) by Kid Cudi (This song is too sick right now too).

ABDC Season 3 Episode 6 Recap

With console Street Fighter IV mania running wild, I guess I could take a break (actually I do need one after beating arcade mode on Medium with all 25 characters) and watch this week's ABDC with surprising results.



With the Chris Brown/Rihanna incident still on the music world's minds, I don't know why MTV still went ahead with songs from those two this week. Anyway, Quest killed it again keeping my #1 pick alive.


Another sick Beat Freaks performance doing "Hot & Cold" and perhaps Kid Rainen's infamous season 1 long headspin is beaten tonight. At this point, it is clear that they are the judges' pick to win this. As long they don't screw up, they will actually win and I don't mind that.



Oh hey, the Fly Khicks are still around upsetting Strikers All-Stars. This performance wasn't that bad.

With this week's curveball (about time MTV decided to so because it has been somewhat a predictable season till now), a girl crew has a good shot of winning now, which I can get behind I guess. Doesn't matter, I'm still rolling with Quest to win this.

Tuesday, February 17, 2009

More of me getting owned at Tekken 6 BR...

Even though it is console Street Fighter IV mania today, here's more of me getting owned at Tekken 6: Bloodline Rebellion. This is from last Sunday's session and more craziness (I probably had two or three matches in video anyway that night).

Me vs. Rip (aka Super Law) - It is been a while since I played him since the Dark Resurrection days at Cal Poly Pomona and he still has the best Law in SoCal.



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I'll be at Sunday's Video 94 Tekken 6 BR tournament to participate and hang out again with the SoCal Tekken community.

Sunday, February 15, 2009

Flowers can blow minds after all... The Flower Review


The whole debate whether or not video games can be considered as art is still a mixed bag. While most games out today feel just like pure entertainment, a handful of others actually feel like a rare and special experience. Recent examples like Rez HD and Braid are rare gaming experiences that your mind was blown compared to games as entertainment. Flower is now the new artistic and special experience that is also calm and relaxing at the same time. It is another great example of how Playstation Network is filled with originality and taking more risks compared to Xbox Live Arcade and WiiWare being filled up with shovelware most of the time. The developers, Thatgamecompany, already established themselves with Flow early on with the Playstation 3's lifespan and now Flower is their coming out party with a crazy concept that keeps building up till the end. Even if flowers are not your thing, this is one of the best downloadable games on the Playstation 3 now and for ten bucks, it is truly worth it.

The Flower experience is six levels long, but that doesn't mean you're totally done with the game. Even though you run through it once, there is enough replay value to play it as a game rather than an experience getting hidden flowers and trophies. The experience does build up as you progress similar to games like Rez and Braid where things would get crazy in the end. At first, it may seem calm and relaxing blooming flowers left and right, but later on it actually becomes a game along with the experience. Blooming various flowers and painting the levels does remind me a bit of Okami where the reward of completing the levels makes the world a cleaner and brighter place. Also rare these days in the Playstation 3's lifespan is that game relies on Sixaxis controls heavily. Those Sixaxis controls are among the best I have dealt with even though I have the system for almost two months now. Turning in various directions feel really good and accurate when slight turns require a slight tilt while sharper turns require a stronger tilt. Along with being a petal gathering more petals to proceed through these six levels, there is also the wind mechanic where sometimes you have to go on one direction in the later levels. Flower's gameplay can be played both as the experience and an everyday game.


On the graphics department, you can tell that Flower is meant for the Playstation 3 taking advantage of the hardware. The game flat out looks beautiful from beginning to end as mixing in the wind effects and the environments together is remarkable stuff. It also feels like you're watching something on Planet Earth seeing nature in its high definition glory watching the trail of flower petals interact with the long grass having that whoosh effect. The same thing goes for the sound as well. When gathering more flower petals, Flower almost feels like a rhythm game similar to Rez as it triggers various sound effects. Unlike Rez and its techno style, Flower's music is relaxing and soothing as if you're in a yoga session or mediating. As a downloadable game, Flower is a pretty good showcase of the system both in audio and graphics.

Flower is best as an experience rather than an actual game with goals. It can be played both ways of just playing the six levels casually, or as an everyday game with certain goals to accomplish which are usually for trophies. There is enough replayability for those players that want all the trophies, but for those casual players, playing it as an experience is good enough. It is a rare special experience that keeps building up to a climatic finale. Who would of thought that flowers can blow minds? Flower is indeed a game unlike no other and a great contender for downloadable game of the year.

Score = 9/10

Saturday, February 14, 2009

The Calm Before the Storm for console Street Fighter IV

So another blog post from Street Fighter IV, aka I never excited for a video game like this in forever...




I got my Tournament Edition Arcade Stick yesterday at Gamestop via pre-order and also the Prima Guide for SF4, which is surprisingly good as I skimmed through it seeing frame data, their own tier list, and in-depth character analysis. Then again, their unlockables section is pretty bare bones, more specifically the characters section because getting Akuma and Gouken does require specific tasks to get them to fight you for the opportunity to unlock them. As for the TE Stick, that thing is a piece of beauty and in mint condition playing SSF2T HD Remix. I do fine with charge characters with stick, but for shoto-like characters (Ryu, Ken, Sagat, Akuma for example), I need to improve double fireball motions better before Tuesday.



I have also been listening to the soundtrack to this game which is amazing. I thought HD Remix had one of the better soundtracks in the franchise due to the OC Remix support, but SF4's soundtrack actually tops that from the stage BGMs to the characters' themes (not all of them have character themes).

That's it for now. At this point, I'm could be set for gaming purchases with SF IV and Tekken 6: Bloodline Rebellion as I'm not really going to go crazy with other games. It is probably my state of mind that I should decidate my gaming time solely on SF4 and T6BR to get better and perhaps compete on a tournament level against the best. As for the console version review of SF4, I'll try to do it as soon as I can (next weekend will be the earliest). Speaking of reviews, expect a Flower review tomorrow.

Thursday, February 12, 2009

ABDC Season 3 Episode 5 Recap

Alright, let's quickly recap another episode of ABDC now dealing with illusions!!!



Beat Freaks killed it again dealing with some magic ball.


Quest also doing well getting their money!!

With Dynamic Edition's elimination this week (thanks for the clogging), four crews are left. Then again, when Fly Khicks get out next week hopefully, the real competition begins between Quest, Beat Freaks, and Strikers All-Stars since they are the standout crews this season.

Another Streets of Rage Music Appreciation Post...





Due to the temptation of buying Sonic's Ultimate Genesis Collection for PS3, I'm reminded of my Sega franchise, the Streets of Rage series. I actually played the first SoR again today on my Wii while downloading Flower for PSN (review of that this weekend and its awesome). Other than the awesome and old-school beat-em-up gameplay (SoR2 as the pinnacle of the franchise), it has the best music in video games still to this day. It is probably because Yuzo Koshiro is my favorite video game composer because in games like these and the Wangan Midnight franchise, it is also feels like a party beating people up or racing at high speeds. These beats and tunes make you want to blast it real loud or go crazy at a club. Many remixes of these classic tunes are everywhere honoring Koshiro's greatness. It does feel like a shame that the Streets of Rage franchise was only on Genesis and probably for the best because they're still as good as they were in the 90s. Then again, the franchise has been getting the fan-made treatment lately with Streets of Rage Remake (version 5 coming soon and I can't wait) and a Streets of Rage 4 (trailer below and not made by Sega of course). Sure, I want Sega to resurrect this franchise on the new generation, but only on HD 2D graphics (a similar style to King of Fighters XII) for downloadable outlets.