Friday, June 20, 2008

ABDC Season 2 Episode 1 Recap


Season 2 of America's Best Dance Crew premiered last night on MTV and it started with a bang with some crews bringing the heat while others not showing at all, who don't deserve to be in the top 10. Let's go through the show in the order of performances... (Photos from MTV.com)

So Real Crew started it off and they delivered pretty well. Lil Mama does compare them to Season 1's Kaba Modern (Irvine!!!) while Shane Sparks is already claiming them to be top 2 if they keep being consistent like last night. I happen to agree with Shane with that statement because I have So Real on my top 3 now.


Supreme Soul (My #2 pick before this episode) were next and the performance was a bit disappointing considering how good they were on the live auditions. The judges slammed them for not using the whole stage and other parts needed to be cleaned up. They can do way better than this one, so I expect them to come back strong next week.


Xtreme Dance Force flat out sucked in their performance as Shane blasts them hard and they deserve it because it was truly wack. As Shoryuken calls them "Xtreme Douche Force," I expect them to be bottom 2 next week unless their looks are good enough to keep them around.


A.S.I.I.D. came out and delivered a great performance (the night's second one that was good). As with the judges, the walk the dog move was pretty crazy and they can be top 3 if they keep being consistent. They were in my top 5 last week, but they really impressed me this week.


Boogie Bots were next (in my top 5 last week) and delivered a solid performance. The judges did mention that they can be better with their potential as a top contender. I do like these boys to go far into the competition, but I don't know after this week. That was the top 5 according to America's voting and I don't know why Xtreme Dance Force was on that top 5 (I guess the girls love their boy band-ish looks) while SuperCrew being in the bottom 5 was a WTH on America's part.


Speaking of SuperCrew, they delivered the night's best performance being ninjas. This tower sequence was pretty sick while their b-boy moves are still awesome. They lit up the crowd pretty well and I expect them to not be in the bottom next week after that. They're still my #1 pick after this and I love Shane's quote "Y'all just S*** on everybody." (Its true!!!)


Phresh Select surprisingly impressed me the most in this episode delivering a solid routine. Maybe it was the old-school flavor that attracted the judges and that ending flip move was pretty good. Lil Mama started to notice that some of these bottom 5 teams should not be in the bottom.


Sass x7, who didn't deserve to be in the top 10, were up next and their performance is another reason why they shouldn't be there. They're trying to separate themselves from their cheerleader image, but they didn't. I guess the votes were enough this week because of their image, but I expect them to be bottom 2 next week and hopefully be out. That leaves Fanny Pak and Distorted X as the bottom 2, which sucked because both of them are pretty good.


Fanny Pak went first and showed why they should be top 5. I love their originality and style being unique, which I mentioned why they were picked over Team Millenia. The judges agreed with me with their unique style and I guess America's votes didn't like the 80s vibe they bring, but they're serious and they should stick around for a while (LA!!!)


Distorted X went up and delivered a solid performance. Like the judges, them and Fanny Pak should be not bottom 2 and America is crazy for the looks > skill style of voting for some crews. Instead, Distorted X got the boot while the judges kept Fanny Pak, which is a good choice out of the two and clearly Distorted X are disappointed they're out already (more like pissed). The judges are a little pissed as well with the voting this week, but it is still America voting and they better vote right next week. Here's my current standings below.
  1. SuperCrew
  2. So Real Crew
  3. A.S.I.I.D.
  4. Fanny Pak
  5. Phresh Select
  6. Supreme Soul
  7. Boogie Bots
  8. Sass x7
  9. Xtreme Dance Force
With Distorted X's elimination, Sass x7 and Xtreme Dance Force should be in the bottom two next week if America gets it right. Next week is the music video challenge (The first two weeks of Season 1 started the same way) and I'm a little worried of some crews not delivering on this challenge while others will shine next week. We'll see what happens. (Vote for SuperCrew!!!!)

Thursday, June 19, 2008

Today in the World of Guitar Hero... (6/19/08)

Tons of Guitar Hero related business today...


We'll start with a preview of World Tour by IGN which is about the peripherals, music creator, the modes, and confirmed tracks so far (below).

Sublime - "Santeria"
Billy Idol - "Rebel Yell"
Foo Fighters - "Everlong" (Yes!!!!!)
Blink 182 - "Damnit"
Lenny Kravitz -  "Are You Gonna Go My Way"

At first, I was skeptical about buying another full band game with Rock Band, but the soundtrack for World Tour with an unannounced Linkin Park song along with Van Halen is making me consider spending at least 180 bucks again. Eventually, I'll have no room for all these damn plastic instruments in my own bedroom, which is nuts. With custom songs and a weekly DLC schedule, World Tour is looking to have some more legs than Rock Band being that Neversoft learning Harmonix's mistakes.



The Coldplay DLC came out today on Guitar Hero III and as expected, they're pretty easy songs on Expert (Easy FCs), but those pesky GRB and RYO chords might ruin a FC run if you're not good nailing those consistently like me. "Violet Hill" is the easiest of the three and "God Put A Smile On Your Face" is my best of them while "Yellow" (above) is still pretty good. As mentioned so many times, these songs are perfect for Rock Band and GH World Tour rather than now, but I guess they had to put this one out to coincide with the new album release.

Next week is the releases of On Tour for DS and Aerosmith and videos are starting to surface for Aerosmith charts with "Sweet Emotion" and "Walk This Way" (below). I'm still on the fence on buying it, but I should probably do it and put up a review after some hours with it.


Wednesday, June 18, 2008

More Offspring in Rock Band after all...


Looks my wishlist is getting right with more of The Offspring in Rock Band. (Confirmed at the band's website and other gaming sites like 1up and Kotaku).

"Come Out and Play"
"Self-Esteem"
"Pretty Fly (for a White Guy)"

No specific date is announced yet and I think it will be closer to their new album release next month or August. This is a pretty big pack of songs in terms of the band and amazing songs, so fans are pretty happy like me.

Off-topic but related to music: Even though I'm not a fan, but congrats to Lil Wayne for selling a million albums for The Carter III in its first week. It is pretty rare that someone had platinum sales of an album in these days of music filled with downloads and whatnot, but good for him.

Tuesday, June 17, 2008

Let's Meet The Sniper...


The newest Meet the... trailer is out for Team Fortress 2, which is the Sniper. Once again, Valve does it again with these trailers delivering humor and character at the same time. Plus, TF2 is still in heavy rotation among multiplayer first-person shooters on the PC, while not on the Xbox 360 and PS3. The Pyro update is expected to be out next week and it is still a question whether or not these character updates will be in the console versions in the future. I actually liked TF2 for the time I played Orange Box for its class-based system and pure teamwork compared to something like Halo 3. Sure, Halo 3 is the more popular game, but I'm ready to claim that TF2 > Halo 3 MP. There's just something special about TF2, which is arguably the personality of the characters (the cartoony graphics style) and the pure team-based gameplay that separates itself from the rest of the pack. It remains to be seen if Battlefield Heroes will replicate that personality, but TF2 is truly an under-played gem in this generation of consoles from the time I played it.

Off-topic = Congrats to the Celtics for winning the NBA Finals against the Lakers. They truly deserved it and played way better than the Lake Show throughout this whole series. It is about damn time Paul Pierce, Kevin Garnett, and Ray Allen win a ring along with Doc Rivers, who out-coached the Zen Master, Phil Jackson, in nearly every way. Boston showed up and play compared to the Lakers who really needed Andrew Bynum in this series because Gasol and Odom didn't do jack. Kobe tried to do everything, but it wasn't enough. I'm pretty sure these two teams will meet again in next year's NBA Finals to continue this rivalry.

Monday, June 16, 2008

Tiger roars again.....

When Tiger Woods made that crazy Birdie putt on the 18th hole yesterday to force the playoff today against Rocco Mediate, that was sick. Today after 19 holes, Tiger finally got his 14th major winning the U.S. Open on Sudden Death. This was pretty intense golf watching the whole thing unfold at Torrey Pines (La Jolla, CA) and something we will probably won't see for a while. I have to give a shout out to Rocco for playing on pace with the Tigger in this 18 hole playoff. Plus, I have never seen so many people watching something like this at Torrey Pines which is astounding. Even with a jacked up knee, Tiger still did it and hopefully he will deliver again at the British next month. Again, props to Rocco (the underdog and crowd favorite) and the crowd sure wants the man to win.

Blood, Sweat, and Tears... The Ninja Gaiden II Review

There are games that you feel you can get away from any situation unscathed. Then there are games that just wants to kick your ass at any instant. Ninja Gaiden II is that such game that where lots of skill and luck matters. The first one on the Xbox is one of my top five favorite games of all-time and I have high hopes that the sequel will push it further. Team Ninja has gone through two remakes, Black and Sigma, to finally put together a full fledged sequel fixing any problems that prevented the first game from perfection even though some problems are still present. The combat is still is the best in the action genre with its amazing depth and having that emotion of being a badass ninja. On the other hand, Ninja Gaiden II is a technical nightmare at times and it is not the monetary leap some have expected to be as a complete package.

Ryu Hayabusa is back again in Ninja Gaiden II and the storyline is as old-school as it gets while making no sense at all in certain moments. Basically, the Black Spider Ninja Clan and the Greater Fiends have joined forces to resurrect the Archfiend to cause chaos in the Earth while it is up to Ryu to prevent this from happening. A CIA agent named Sonia warns Ryu of their events and while she helps you in certain moments of the game, she still feels like a damsel of distress being the main female character of the game. The game takes place all over the world from the skyscrapers of Tokyo, a deserted New York City, and various spots at Europe. One chapter you be at Tokyo taking down enemy ninjas and pop up at New York for almost no reason at all other than a Greater Fiend lurks there. Genshin leads the Black Spider Ninja Clan in a rivalry against the Hayabusa clan while Elizabet leads the Greater Fiends in hopes of getting the Demon Statue to bring back the Archfiend. As with most action games from Japanese developers, the story is never really the main focus as it just gives the player a reason to slice and dice towards victory.

Ninja Gaiden II's combat is still as deep and satisfying as ever being compared to a fighting game in terms of a movelist for Ryu. You can get away from just using certain moves like Izuna Drops, Flying Swallows, and Guillotine Throws for certain weapons throughout the fourteen chapters, but using the whole movelist makes the game as deep and fun as the first one. Speaking of the weapons, they are truly the stars of Ninja Gaiden II than just Ryu. Team Ninja wanted to make the weapons as fun and satisfying that you can play the whole game using just one specific weapon and they delivered on that front. The Dragon Sword is still the go-to weapon especially in tough situations while returning weapons from the first game and its remakes such as the Lunar Staff, Vigoorian Flails, and the twin katanas, Dragon's Claw and Tiger's Fang, still being great weapons in Ryu's arsenal. The new weapons pushes the combat to a new level with Falcon's Talons, claws on Ryu's hands and feet doing his best Wolverine impression, the Kusari-gama, a sickle chain-like weapon that is perfect against crowds of enemies, the Tonfa, which is similar to the Vigoorian Fiail, and the Eclipse Scythe, a big scythe that can deal huge amounts of damage. All of the melee weapons in Ninja Gaiden II invokes different play-styles as some of them are perfect in one-on-one situations while others are perfect against crowds. Other than the melee weapons, the projectiles and Ninpo are more of a priority and more used in certain situations than the first game. The bow and arrow's usage has increased by a lot as there are more bosses and long-range enemies. The Ninpo is pretty useful to get out of jams with Ryu launching fireballs and wind blades against the opposition. Ryu's arsenal is truly something special as they offer different experiences for the player to witness.

Ninja Gaiden II is pretty linear compared to the backtracking seen in the first game. It is simply point A to point B of slicing through anything that gets in Ryu's way, which reminds me of the early 90s beat-em-ups structure. The Halo-like rechargeable health system gives even the casual players a chance to beat this game as Ninja Gaiden on the Xbox was one of the hardest games of that console generation. While Ninja Gaiden II is not as hard as the first game on the normal difficulty, it gets to be that hard and borderline cheap on harder difficulties (Mentor and Master Ninja), but still doable pending on lots of skill and luck. It retains the rewarding challenge like the first game in which it is an accomplishment of beating a game like this. At least there two difficulties to start with (Acolyte and Warrior) in this new one compared to the original. The normal enemies are just aggressive as they were previously as they want to kick your ass at any cost whether by throwing you around or even committing suicide to take you out. The bosses, on the other hand, are a little easier especially against the Greater Fiends, while other bosses can be a pain at times. The best relief in this game is getting to a save point with barely no health after a tough onslaught of enemies since they fill your health to full the first time you use them. It is also forgiving when you die against bosses, as the game will start you at that same boss battle.

Ninja Gaiden II pushes dismemberment of body parts to a whole new level as well. Body parts will be flying around as you slice and dice your foes to their death. The new Obliteration Technique is a finishing blow to an enemy of cutting someone's head off. There are loads of different finishing blows against normal enemies and some bosses with the amount of weapons in the game and increases the amount of blood to staggering heights. In this current generation of consoles, it is one of the bloodiest games and perhaps the bloodiest game ever. Ultimate Techniques make a return as well with a combo-like sequence of Ryu tearing someone apart. The variety of enemies and bosses in Ninja Gaiden II are not much with ninjas with swords, claws, guns, missile launchers, and those cheap grenade launchers along with various fiends, demons, and beasts. Even the infamous ghost fish are back, but they are not as cheap as they used to be. The overall gameplay is still as deep and fun as ever, but even Ninja Gaiden II's technical issues hamper that fact.

Ninja Gaiden II is a technical nightmare as if it felt rushed and incomplete at times. Graphically, it is a good looking game, but the Team Ninja engine is starting to show its age with the look of the environments and characters. Their signature boobage as seen in the Dead or Alive games is still here, specifically Sonia. The technical flaws at various points of the game can be even unplayable with huge framerate dips when things get too chaotic, some instances of tearing, mid-level loading (even during combat as well), and the bad camera. The game just goes fast all the time and the camera cannot keep up mostly which leads to pressing the R trigger to center it lots of times. The slowdown is pretty bad in some moments that the game is going ten frames per second, but when the game runs at 60 frames, it flows beautifully. All these technical issues could of have fixed easily, but it signifies the game feels rushed even with some game-ending bugs as well.

Ninja Gaiden II's sound is pretty good following genre standards. The music is very moody at various locales and epic at certain moments as well as if the perfect track kicked in to cut some ninjas up. At least the voice acting is both English and Japanese with the Japanese track being the way to go as long as you have English subtitles on. The sound effects are accurate as well according to the weapons with swords clashing, cutting effects, guns and explosions, and the magic. The fiends and demons themselves have their terrifying screams as well. It can get out of hand when too many things are going on, but it is pretty rare to witness.

With a 10-12 hour campaign, four difficulties, leaderboards of comparing scores with the world, the Ninja Cinema which allows replays of your work, achievements that can be a while to get the full 1000, and downloadable content of alternate costumes in the future, there is a good amount of replay value in Ninja Gaiden II. The combat is as satisfying and gory compared to other action games along with no sense of backtracking. It definitely feels like an old-school beat-em-up of going to an area of defeating enemies, repeat, and then the boss battle to finish the level. Despite maintaining the amazing gameplay, it is a technical disaster filled with camera issues, slowdown, and other bugs. If you're expecting to play this game for a good story, you're not going to find it as if it is like a Saturday morning cartoon. The rewarding challenge is there too, which is rare to see in this generation of consoles filled with easy games. If you like deep combat, an old-school challenge, and that feeling of being a badass ninja, Ninja Gaiden II is worth a playthrough.

Score = 8.5/10

Pros:
  • The weapons are truly the stars of this game
  • Deep and satisfying combat
  • Rewarding challenge that is also old-school
  • You truly feel like a badass ninja
  • More forgiving to the casual players
Cons:
  • A technical nightmare (bad camera, slowdown, tearing, etc.)
  • A pointless story if you're expecting something epic
  • Team Ninja's graphics engine showing its age
  • The challenge might be too hard for some
  • Not the monetary leap from the first game some have expected

Guilty Gear X2 #Reload (Xbox Originals) Hands-On

Finally a Xbox Originals game I can support on the 360, which is perhaps the best 2D fighter on the Xbox, Guilty Gear X2 #Reload. It is the usual 1200 Microsoft Points price (15 bucks) which is like five bucks less than the original price it came out on Xbox, which was 20 bucks, and I'm pretty sure it is pretty cheap used at a GameStop. Having the game on a hard drive is more of a relief to me rather than trying to find the disc, which seems to be the case with these Xbox Originals. Anyway, the Guilty Gear games were pretty hardcore as 2D fighters (almost to SNK levels in terms of difficulty) and the pretty good looking with its anime-like style (King of Fighters XII is getting to that level). As an Xbox Original, it doesn't have widescreen, but it still looks pretty good with minimal problems with the graphics. The Hori EX2 Arcade Stick works with this game on 360, which is a relief considering the controller's crappy d-pad. Other than that, it is the same old Xbox game that came out in 2004 with lots of single player modes and great online play (lag will make a difference however pending on connection). I'm surprised I'm still on the leaderboards when I checked them on the 360 when I played it back in the Xbox days with my 100 wins. I just hope more 2D fighters can come to Xbox Originals soon (please fix Marvel vs. Capcom 2!!!!) like the SNK ones and maybe Capcom vs. SNK 2 EO (not in the backwards list). 

Speaking of 2D fighters, Samurai Showdown 1 is out on the Wii's Virtual Console. I'm pondering if I should buy that or wait for this exact game on Xbox Live Arcade and Samurai Showdown 2 with online play.