Friday, June 10, 2011

The Mega E3 2011 Wrap-Up of No One Man Should Have All That Power!

So what have I learned from E3 this year??? Well, there are a lot of things that are telling where the game industry is at these days and heading towards for the coming year. The big three (Microsoft, Sony, and Nintendo) have their pros and cons with their press conferences as there was no clear cut winner of who won E3, but if I had to pick one, it is Nintendo because of their showing of the WiiU. Their new console definitely shows promise and potential, but there are definitely some improvements that can be made. Plus, Nintendo didn't really handle how to release official information such as specs and features for the box itself is a slightly bigger Wii from what I seen despite focusing on the controller a whole bunch. Anyway, let's get going to what struck me at E3.



TOO MANY SHOOTERS!!!!! AHHHHHH!!!!!

The number one thing out at E3 is that the oversaturation of shooters is at its boiling point to the point it felt like overkill. It is a sign that if you want to be a million dollar success, it has to be a shooter (whether first or third-person). It is pretty unfortunate that publishers and developers have to resort to games like these as an easy way to get money, but you know what, that whole plan can backfire because the competition is too crowded and people like me probably had enough of them. Even though some of the game of the show contenders are shooters, games that are trying too hard to be blockbuster/AAA quality would likely be left in the dust and the fact they probably weren't impressive at E3 this week. The heated battle between Battlefield 3 and Call of Duty: Modern Warfare 3 was front and center throughout the show as if you have to pick a side at this point, but cmon, might as well wait till the games actually come out this fall (BF3 at the end of October while MW3 is two weeks later). Seriously, I can compare this to this year's MTV Movie Awards, which happened recently, with the whole Team Twlight and Team Potter crap. If you're not Battlefield or Call or Duty this year (especially with military shooters), good luck trying to sell a million copies along with putting out a good game. If you don't have shooter fatigue yet, all power to you, but damn, I'm getting sick and tired of it.



Did Kinect and Move make their monumental leap in their second year at E3???

If I had to answer that, I would probably say no. Sure, we have to keep in mind these things have been out for a few months, but from what I seen, it seems to be more of the same as their launches with mini-game collections and an absurd amount of dance games. It is pretty safe to say that motion controlled dance games have replaced plastic instruments in the rhythm genre, but it is definitely something that still has a future as long it doesn't make the same mistakes the Guitar Hero/Rock Band franchises did (mainly Guitar Hero). Then again, the Just Dance franchise has quickly turned to the "Guitar Hero" of dance games as it is already in its third iteration this fall for all three consoles (Kinect/Move support for 360/PS3). Just Dance 3 seems to be more of the same with minor improvements (and still sell millions of copies) while Dance Central 2 (aka still the only reason to get Kinect now) is basically the Rock Band 2 of dance games, which is a good thing. We pretty much have our Rock Band/Guitar Hero rivalry again with dancing as Dance Central feels like the underdog despite being the better game (Harmonix knows what's up) while Just Dance is that "Guitar Hero-like" juggernaut that can eventually lose that status.

Yeah, Kinect and Move for the upcoming year is not just dance games, as other games supporting motion controls are trying too hard to be make a good impression. It is pretty telling during certain demos like Medieval Moves and Kinect Star Wars even though they're incomplete builds. I gotta give credit to Microsoft and Kinect though for finally branching out to more games which Move has been ahead of. It is nice that these options exist, but I'm surely rather play blockbuster games with a controller such as Ghost Recon: Future Soldier (which actually had a poor showing again this week). I just can't see myself doing that full body shooting animation, but surely there is an audience that will love it. The kiddy-targeted games will be fine such as Seasme Street: Once Upon a Monster (still awesome Double Fine is making that game) and Disneyland Adventures, but beyond that, Kinect and the Playstation Move didn't do enough to level up their game, but they're getting there slowly. For now, they're still only good for parties especially during drunken times.



On-Rail Segments = They're Getting Old Now...

Another theme of E3 demos being shown off this year was the over usage of on-rail segments. These parts of the game are as scripted as it gets and we don't get to see the full potential of the game unless you saw at closed door theaters. Sure, I know developers want to show off the coolest scene they have of their game so far, but it doesn't have to be on rails (basically going from point A to point B without going back) to be cool. You can show an awesome segment of the game by just playing it normally, which is where the cool demos shine like Uncharted 3 and BioShock Infinite. Having limited controls because of these sequences for the E3 demos pretty much holds developers back because you're not showing the full idea and promise of your game. It makes wander how these game publishers and developers think of what to show for something such as E3, which was discussed during some podcasts I listened to (mainly Giant Bomb's ones all this week). They can get it right or just fall flat on their face, which was the case for some demos I seen so far. Yeah, we don't get to fully play certain sequences in games in today's world because of cutscenes and on-rail segments because they want that theatrical mindset in regards to the experience (which is also why games are becoming less than they should be and turning more to be interactive experiences). It is just something game designers have to consider for the future.



Disappointed with the lack of Japanese games at E3? Yeah, wait till TGS.

The high profile no-shows at E3 this year were mostly Japanese games have been looking forward for years now. The Last Guardian and Metal Gear Solid Rising were specifically the ones that weren't mentioned at all this week. It has been known that Japanese gaming has been on the downside on the current generation of consoles as they never seem to catch up to other countries. This is mostly due to the different philosophies both Japanese and others spread across, but it is the Japanese philosophy that has not seen any significant progression especially in recent years. Most Japanese publishers/developers have been stuck in the "if it ain't broke/don't fix it" mentality for years even though they iterate little by little, but their core ideas are still intact and getting old. This E3 was indeed the case seeing similar Japanese games we have seen for years as even though they might be good at the end of the day, they have done little to innovate. It is a little hard to get excited for games such as Final Fantasy XIII-2 (trailer above) and Ninja Gaiden III (Yet I do love my Ninja Gaiden), but there are some games like Dark Souls that still give hope for Japanese games. The important thing is most of Japan didn't show up for E3 as if you want to see exciting Japanese games, wait till the Tokyo Game Show this September.

With my main trends from E3 2011 out of the way (besides the Nintendo WiiU and Playstation Vita which I talked about those briefly in my press conference recaps), I might as well move on to what matters... my favorite games of the show from what I seen (keep in mind I didn't see every game in action and this is no particular order).



Uncharted 3: Drake's Deception

What else can I say after talking about this in my Sony presser recap? This game is just too good right now and I can't wait to play Nathan Drake's third adventure. Yeah, there's the multiplayer beta at the end of the month, but cmon, the campaign is what still matters and damn, as if UC2's campaign was amazing, UC3 seems to be ten times that.



BioShock Infinite

The only first-person shooter that is actually making evolutionary steps to take the genre to the next level. It is probably just the setting alone not to mention how beautiful the game looks. Plus, you just gotta love Ken Levine especially when he talks abut this game (there's a new Giant Bomb interview with him proving that). I just love how different this game is, which is similar to my time with the first BioShock. If there's one shooter to get for the coming year, get BioShock Infinite. (Yeah, its out early next year)



Mass Effect 3

Despite what I saw from the Microsoft and EA press conferences, the closed door demos of Mass Effect 3 sound great from what I heard. They were able to make me believe that it is still Mass Effect with all the combat improvements since I was fearing the game becoming more action focused. It is that, but BioWare was able to retain the RPG aspects intact along with giving us crazier setpieces Shepard gets involved with. March 6, 2012 seems far away for the end of the trilogy, but I still have faith BioWare will finish things right.

Of course, there are other games that impressed me at E3 this week, but not as much as those big three above. I already mentioned Street Fighter X Tekken, SSX, Tomb Raider, and some others throughout the week as they'll be fine when they come out next year. The game of the show contenders are definitely those three above and perhaps others I didn't pay attention to. I didn't mention any Nintendo games specifically the Legend of Zelda: Skyward Sword as I'm still not excited yet for that game on the Wii and with that game out on the holiday season, who knows I would get it, but yeah, its Zelda however I'm been disappointed by a Zelda game before. E3 is always a good time to be a gamer seeing all the new reveals of what you care about, but I'm always more fascinated by the talk about the industry where it is now and how we can make things better. Till next year I guess!!!!

Oh... I forgot to say who is the MVP of E3?

Yeezy!!!!!! Kanye pretty much provided the song of the show with "Power" as multiple trailers used that song and I can't stop listening to it again now. Giant Bomb is right that any game trailer makes sense with that song. Who would of thought that one man had all that power this week?!?!?

Wednesday, June 8, 2011

More SSX footage from E3 2011



The new SSX keeps getting better and better the more I see it especially with all these videos EA Sports has been releasing this week. Kaori is the latest character reveal, so she's back alongside Elise and Mac. We also get to see tunnel levels, which look amazing and the signature SSX gameplay remains intact even with the terrain deformation when you have your tricky meter going at its maximum. I don't care if it is coming out on January, I want to play this now!



DmC Looks Better Now I Guess...



DmC, aka Ninja Theory's Devil May Cry reboot, is at E3 and after all the hate about Dante's new look, I started to get over it after watching the trailer above. Capcom seemed to listen to the complaints and at least we see what to expect out of gameplay this time. Of course, I don't expect it to be as good as past games, but I like the new direction this time around as its own game. Dante's hair goes white when in Devil Trigger mode (whatever its called this time), so there's a response to all the hatred for the character model. Ninja Theory's past action games have been good, but not great, so hopefully DmC is their home run they have been waiting for. Despite all of that, it is still going to be hard to please everyone with this reboot (as if the franchise needed a reboot, but I can see why they want mainstream success), so good luck to Capcom and Ninja Theory trying to prove everyone wrong.

Tuesday, June 7, 2011

Street Fighter X Tekken E3 2011 Blowout

The fighting game to beat at E3 this week is arguably Street Fighter X Tekken. Here's some gameplay videos featuring recently revealed characters Cammy, Sagat, Julia, and Hworang.





UPDATE - Maxmillian put up a nice and informative video about his impressions of the game along with some footage as it seems like most of the tourney players are enjoying it so far.

Nintendo E3 2011 Press Conference Recap

Nintendo was the big of the last three to have their press conference this week ate E3 and the opportunity to steal the show once again, which I think did enough to do so. The excitement of a new console reveal is always good and of course the diehard fanboys would be out there in full force.



Even though this trailer wasn't shown at the presser, Nintendo started off talking about the 25th Anniversary of the Legend of Zelda franchise. An orchestra was there playing all the hits as they announced a live concert around the world sometime later this year. There's definitely a lot of Zelda out this year to celebrate that feat with Link's Awakening DX out now on the 3DS eShop, Four Swords will be on DSiWare, Ocarina of Time 3D out next weekend, and Skyward Sword (out this holiday season on Wii). I'm still not that hyped up for Skyward Sword and the fact it is out on the crowded holiday stretch, I'm not sure if I would get it. Yeah, its Zelda, but cmon, release it earlier than November Nintendo! Even with all those games celebrating the franchise's 25th anniversary, I'm actually a little disappointed they didn't announce some collection or even a new 2D game in the vein of New Super Mario Bros., but oh well with that.



Reggie came on to talk about the upcoming lineup for 3DS games, which they are desperate for now considering the launch was sort of a flop. Mario Kart 3DS, Star Fox 64 3D, the new 3D Mario game, Kid Icarus, and newly announced Luigi's Mansion 2 were what Nintendo has for the upcoming months. Luigi's Mansion 2 is probably the sequel no one expected at all to happen and especially on 3DS, but I'm actually glad it exists now since it was definitely an underrated game during the Gamecube's launch. As expected Mario Kart looks great, which now features hang gliding and driving on water, so it is going to sell gangbusters along with some more 3DS units. Star Fox 64 3D (the better remake I've been waiting for) is out on September and their versus mode seems better with camera support as people can see your reaction with your Arwing gets blown up by someone else. They have a solid 3DS lineup, so we'll see sales rise for that thing despite no early price drop announcement as some assumed they would drop price in response to the Playstation Vita.



The main event of the conference was the new console announcement, which is now called WiiU. As rumored for months, it is Nintendo's entry to HD even though the power for the thing is more equal to the 360 and the PS3. The big story is the controller which is a second screen that can be touched along with buttons seen in a Wii Classic Controller Pro. The use of the controller is pretty amazing as it can be a little hard to describe what the thing actually does (I'll let the video above demonstrate that). Its also one of those you have to play it to truly know what's up deals as people had some shaky first impressions when seen at the presser. Then again, Nintendo has been in this position before with the original DS, Wii, and the 3DS, so I'm pretty sure magic will strike again for the house that built Mario. More third-party games are coming to the WiiU at its launch next year and even if they get those big names, who knows how long they'll stick around trying to figure out innovative ways that 360 and PS3 versions won't have controls-wise. The WiiU is definitely an evolution of the Wii and it definitely has potential as I'm sure I'll buy it at its launch. Like the Wii though, I'll still only get it for the Nintendo games only (u know the Marios, Zeldas, Smash Bros., which got a mention and fanboys got hype, etc.), but so far I'm sold of how unique it is.

That's pretty much Nintendo's conference this year in a nutshell as I liked what I saw of the WiiU. It is definitely going to be the talk of the show since it is a new home console and lines will be filled up in just seconds just to try it out. They definitely had the best presser out of the big three for a second year in a row, which is good for them even though all three had their own flaws of what was shown and not.

Anyway, more E3 stuff throughout the week folks!!!

Rock Band Catches Grenades...



Yup, Rock Band 3 is still around pumping out DLC every week and one of the featured artists is another mainstream pop superstar, which is Bruno Mars. I never thought I would see Bruno songs appear in Rock Band (then again, same thing with Gaga), but it makes sense to a degree even though they're easy songs. "Grenade," "Just the Way Are," and "Marry You" are the three songs that are downloadable as if making YouTube videos of yourself singing this nonsense was enough. Keyboard players will have a good time with this, but I'm not sure with guitar players (well there's new Rise Against stuff out too).




Monday, June 6, 2011

Sony E3 2011 Press Conference Recap

I'll try to keep this one shorter than the Microsoft presser... just the highlights worth mentioning. It was the Playstation Vita's time to shine at Sony's E3 2011 Press Conference and even though it didn't hog all the spotlight along with some dragging moments, Sony will be fine this holiday season after what they showed off tonight. Plus, count on good old Jack Tretton to deliver the goods again (he's a pretty good MC at these things anyway).



Sony started off with the showstopper as Uncharted 3: Drake's Deception gets the demo spotlight. Nathan Drake is in some ship level and the amazing water effects gets shown off here. Its one of many reasons why its my most anticipated game of the year and also contender for game of the show. The new campaign trailer is also pretty nuts as well with the epic locales Drake and Sully travel plus it confirmed Chloe and Elena!



There was a Resistance 3 demo too, but it didn't seem that impressive. Then again, I'm not a Resistance fan, but there are fans out there for that franchise. Even Infamous 2, out tomorrow, got a mention tonight, which I thought was funny talking about a game out the same week as E3. Sony is also continuing the HD collection business with the already announced Ico/Shadow of the Collosus Collection and God of War: Origins Collection, which are the two PSP games remastered and 3D support. Speaking of 3D, Jack announced a Playstation-branded 24-inch 3DTV and 3D glasses at affordable prices (The TV is I think 500 bucks) especially a bundle with Resistance 3.



Playstation Move also had some minutes in the spotlight with a crappy game called Medieval Moves (pretty much Sorcery now). NBA 2K12 is a different story with their new point and play Move control scheme. It seemed sketchy during the demo, but at least Kobe was there to help out even though he felt trolled playing against the Heat (You could of done something about that Kobe if you're in the finals now). LittleBigPlanet2 is also getting a big Move patch soon as well.



Another PS3 exclusive only got the trailer treatment at tonight's press conference which was Starhawk. Looks like a lot of people watched the GameTrailers TV reveal a couple weeks back. However, one returning character is finally getting his fourth game as Sly Cooper returns to the Playstation 3 with Thieves on Time. Besides the trailer above, it is Sly's turn to mess around with time (Ratchet did that already this generation).



One of the other new games announced at Sony's presser was Dust 514 from the Eve Online peeps. Its just another third-person shooter to me, but it apparently has PS3/PC connectivity support and some sharing feature with Eve Online (from what I can remember). Still though, its just another shooter that will be swept up by the competition. The new Star Trek game that is related to the movies, however, (trailer below) could of pretty cool and for once be something good for the franchise.





The big third party dude at Sony's presser was Irrational's Ken Levine as he showed off BioShock Infinite's newest trailer. That game continues to amaze as it is also a top contender for game of the show. Ken had his doubts about motion controls, but he announced Move support for Infinite along with a BioShock game for Playstation Vita. The original game is also exclusively packaged with PS3 versions of Infinite, so that's a win for Sony for me. Sony has their own exclusive deals with third parties such as Move support for Saints Row: The Third, exclusive levels for the new SSX (Yes!), Battlefield 1943 free when you buy the PS3 version of Battlefield 3, and also Need for Speed: The Run.

With the PS3 only stuff out of the way, time for Kaz Hirai to talk PS Vita details!!!



  • 250 bucks Wi-Fi! 300 bucks Wi-Fi/3G! (That's a deal folks!)
  • Party systems with friends, "Near" social network service, AT&T provider (lol), cloud saves with PS3 versions
  • Still the same looking NGP (touch controls, rear/front cameras, gyroscope, etc.)
  • Holiday 2011 launch
  • First party lineup - Uncharted: Golden Abyss, Modnation Racers, Ruin (also for PS3 - cloud save feature was demoed), LittleBigPlanet Touch, and more to come.





The fighting game fan in me went nuts when a Vita version of Street Fighter X Tekken got announced. The same console game will be there on the handheld along with touch controls for simple commands (like SSFIV 3D Edition on 3DS) and a guest exclusive character only for the Vita version, which is Cole from Infamous. Okay, Cole doesn't seem like a guy that would appear in a Capcom fighting game (I rather see him in Marvel vs. Capcom 3 than this since it probably makes more sense), but Ono and crew can pull it off. I'll have more about the console versions later this week (UPDATE - Cole is also confirmed for the PS3 version too = yay?).
That's pretty much it about Sony's press conference this year. They have a solid lineup for the rest of 2011 and the first half of next year. Uncharted 3 is gonna blow people's minds as their big first-party game of the holiday season. Their Move games are not impressive though, but at least they're trying to be better than Kinect and Wii on the motion control front. Playstation Vita's pricing shows that Sony is willing to compete against Nintendo's 3DS rather than try to be its own thing (Even though it pretty much is since they're two completely different systems now). They knew the PSN outage was very unfortunate, but Sony was able to rebound on the right track and it indeed shows at E3 this week.