Monday, May 5, 2008

A "Good Week" for Rock Band / Guitar Hero III DLC


So Rock Band tomorrow is getting "It Hurts" by Angels & Airwaves, "Date with the Night" by The Yeah Yeah Yeahs, and "This Ain't A Scene, But An Arms Race" by Fall Out Boy as a 3-song pack for the usual 440 MS Points as well as being available separately. Pretty decent pack this week considering more of today's stuff in this game with FOB being my pick for the week because it is a popular song and people who don't play Rock Band normally looking for awesome music will get a kick out of it like 30 Seconds to Mars and All-American Rejects on Christmas Day. Then again, that Yeah Yeah Yeahs song is pretty good too and of course, Harmonix could of picked a better Angels & Airwaves song (I would pick "The Adventure," but that's the obvious choice). The FOB song is going to be funny on vocals when I have RB parties.

UPDATE - Post now updated with a "This Ain't A Scene..." Expert Guitar run
UPDATE 2 - Now updated with "Stockholm Syndrome" FC Expert run



Guitar Hero III this Thursday gets a 3-song pack of Muse songs (Yes!!!!) with "Stockholm Syndrome" headlining the pack. The other two songs are from their last album, Black Holes & Revelations, "Supermassive Black Hole" and "Exo-Politics." For once, Activision and Red Octane may have won this round putting out a Muse pack, but obviously the potential these songs have on Rock Band is crazy and better. At least, the DLC for both games this week is a good break from the masterpiece that is GTA IV (review later this month).


Even though more Muse is in GHIII, Rock Band soon will get Muse with one of their breakthrough hits, "Hysteria," for the European release next month (or the end of this month) and this song rules. If I was Harmonix putting out their own Muse pack to counter GHIII's song choices, I would pick "Hysteria" obviously since that's confirmed now, "Time is Running Out." and "Starlight." These songs are perfectly fit for Rock Band I think with the available instruments, so make it happen Harmonix!!

The Best Defense = A Good Offense (Bourne Conspiracy Demo Impressions)

The demo for The Bourne Conspiracy came out today on Xbox Live Marketplace (this Thursday on Playstation Network) and for what they offered, it can be pretty cool. It looks good on motion, but playing it might not be the same feeling. The developers definitely nailed Jason Bourne well in this game being a killing machine of crazy counters and gun skills. The first part of the demo for me was a little trial and error since u couldn't really beat up the guards with the guns leading towards deaths. Most of the action feels scripted with instant enemy encounters being led to takedowns and then hand-to-hand combat. The melee combat for me is the star of this game even though you have to set up your enemy with weak and strong punches and kicks before kicking in the takedowns / counters due to the adrenaline meter. The gun play is solid with cover mechanics similar to GTA4 and Gears of stop and pop combat. I think the enemies do take some punishment before being killed if you're not using takedowns (hence the title of this post). Health is rechargeable like Halo and the driving is a little loose (that is not the focal point of the game, but it is not frustrating). Every hand-to-hand fight is just filled with cinematic intensity when the takedowns are done, which make it feel like the Bourne movies, especially that boss fight in the plane. With most of the action being scripted of Point A to Point B stuff, there are lots of quicktime events with button presses during cutscenes and when a boss is about to attack ready to be countered. The checkpoint system is pretty good not being that spread out in various spots. Graphically, it looks okay, but not great (Unreal Engine 3??).

The Bourne Conspiracy could be a pretty good license-based game maintaining the feel of the books and movies accurately after playing the demo. Sure, the gameplay might get repetitive in the final game (who knows), but I think it will be fresh enough to be worth playing with all those takedown animations at various spots (using what's around or the scenery to your advantage). The shooting is okay enough, but not special as well as the driving. At least this game will be better than some of the upcoming movie-based games this summer (Iron Man, Prince Caspian, Speed Racer, and maybe The Incredible Hulk). It is definitely worth a download to try out to decide whether to buy the game or not. For now, it is a pretty good rental if the game is going to be less than ten hours long to beat.

Little off-topic, but expect my Mario Kart Wii review this weekend (need to play Battle Mode and more online before typing it) unless GTA4 gets in the way obviously.