Last night was the world premiere reveal of first gameplay for Gears of War 2 and just like what CliffyB said in the beginning, it is definitely bigger and badder than ever. Graphically, it is marginally improved from Gears 1 as the big debate in the NeoGAF thread about this is whether or not this game is running at 60 frames per second. From what I seen, it seems like 60 fps, but it won't stick to it throughout the game. One of the significant improvements is the scale of the battle scenes since there would be more levels similar to the last level in Gears 1 of riding in vehicles taking out numerous Locust forces. The amount of Locust running on the ground that battle is crazy and Epic is nailing what they showed off at GDC with their Unreal Engine 3.5 demo (insert meat box joke). The lighting has also been improved as well since that level is perfect to show it off.
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Overall, this gameplay footage of Gears 2 is living up to what Epic wants it to be and that's good to me. The elements that made Gears 1 amazing are here and not tampered that much, but better. The action is more intense because of the improved scale of the battles and the new weapon changes so far has made fans happy. I was a little worried that Gears 2 may not deliver the same impact as the first one, but boy I'm wrong and this fall is going to be great for this 360 exclusive killer app. Might as well start the hype machine now for this one even though it won't have the same gigantic success as GTA4 sales-wise.
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